ONJava.com: Playing Movies in a Java 3D World, Part 2:: "Playing Movies in a Java 3D World, Part 2:
by Andrew Davison, author of Killer Game Programming in Java
06/08/2005 "
In part one of this series, I described how to play a movie clip inside of a Java 3D scene with the help of the Java Media Framework (JMF). The implementation uses the Model-View-Controller design pattern
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